Kingdoms Of Amalur Twists Of Fate
Twists of Fate are special cards, similar to Destinies, that add passive bonuses to a grapheme when unlocked. They are non tied to Destinies in whatsoever mode, yet; i's Destiny has no bearing on what Twists they can use, and vice versa. They can be unlocked through standard gameplay, typically as quest rewards, or by purchasing DLC.
Some are a choice you have to brand at the end of a quest, therefore cannot be obtained simultaneously with some other. These include the Warsworn, Travelers and Scholia Arcana Twists.
Main Story [ ]
Unwritten One [ ]
You are truly a blank slate, able to chose your own destiny, as witnessed and proclaimed by the High King Titarion himself.
Bonuses:
- +three% Feel Bonus
- +5% Gold
Unraveller [ ]
Yous have defeated Octienne and exposed his scheming, thereby proving that unmaking the threads of Fate is often as important every bit measuring and spinning them.
Bonuses:
- +v% Feel Bonus
Siegebreaker [ ]
You changed the course of the war and defeated the Greater Niskaru, Balor. Songs of your bravery and heroism volition be sung for generations.
Bonuses:
- +4% Experience Bonus
- +six% Damage
Unstoppable Force [ ]
The Guardian of Pride, the Invincible Dren, fell before your indomitable ability. You liberated the House of Pride and opened the path to your terminal confrontation with Gadflow.
Bonuses:
- +6% Concrete Damage
- +7% Gilded
Destiny Defiant [ ]
You defeated Tirnoch and ended the Crystal State of war; the enormity of these events will resound throughout Amalur forever. As a result of your actions the world is now free from the constraints of merciless fate.
Bonuses:
- +5% Damage
- +v% Damage Resistance
- +10% Health
- +10% Mana
House of Ballads [ ]
Iconoclast [ ]
You forever inverse the songs of erstwhile by choosing to write your own history, and become the new ruler of Business firm of Ballads.
Bonuses:
- +ten% Impairment with Faeblades
- +6% Mana
- +3% Take a chance to Steal 5 Health
Warsworn [ ]
Note: you can just obtain one of these two twists. These will be affected past your in-game choices.
Forsworn [ ]
By accepting the Niskaru Lord Khazamandu'southward blessing atop Cloudrest Mount, you lot became the scourge of Warsworn, rather than their champion.
Bonuses:
- +10% Concrete Damage
- +one to Might Abilities
- +v% Fire Damage
Truesworn [ ]
By defeating Anru Besin and his Fahrlangi atop Cloudcrest Mount, you joined the ranks of the legendary heroes of the Warsworn.
Bonuses:
- +1 to Might Abilities
- +ten% Chance to Critical Hit vs. Niskaru
- +6% Stun Duration
Travelers [ ]
Note: you tin can only obtain one of these two twists. These will be affected by your in-game choices.
The Chariot [ ]
The stuff of legend among the Travelers, yous use the shadows similar no other, staying out of sight and out of heed... Until it is time to strike.
Bonuses:
- +1 to Finesse Abilities
- +six% Piercing Damage
Temperance [ ]
Prudence is what's important. Not bravado, not knightly. Pragmatism is your ally in combat - - evading stronger foes and crippling them at their weakest.
- +ane to Finesse Abilities
- +six% Evade Hazard
Scholia Arcana [ ]
Note: yous can merely obtain ane of these two twists. These volition exist affected past your in-game choices.
Fearless [ ]
Imbued with the tempered indifference of Archsage Caledus, no foe or challenge gives y'all pause.
Bonuses:
- +5% Elemental Damage
- +ane to Sorcery Abilities
Disciplined [ ]
Imbued with the tempered ambition of Archsage Caledus, you are filled with a hardened resolve and feel capable of achieving whatsoever goal.
Bonuses:
- +v% Elemental Resistance
- +ane to Sorcery Abilities
House of Sorrows [ ]
Child of Autumn [ ]
You are the concluding member of the House of Sorrows, forced to show to the end of one of the oldest institutions in the Faelands.
Bonuses:
- +five% Elemental Damage
- +5% Damage vs. Fae
House of Valor [ ]
Undisputed Champion [ ]
Despite all odds, you defeated the Champion of the Valor Loonshit and claimed the title of Grand Champion equally your own.
Bonuses:
- +5% Impairment
- +five% Impairment Resistance
Pre-society or Re-Reckoning [ ]
Harbinger [ ]
Preternaturally enlightened of the motion of Fate, you non just alter the destinies of your slain enemies but can blot some of their experiences every bit well. You can only this if yous have the destinies choice pack or Re-Reckoning (received when opening the Special Delivery Breast).
Bonus:
- +two% XP gain while in Reckoning Mode
Demo or Re-Reckoning [ ]
Confident [ ]
You follow your path with uncommon coolness and ease, rarely letting your state of affairs suffer from extremes. Bachelor in Re-Reckoning (received when opening the Special Delivery Chest)
Bonuses:
- +5% Ice Resistance
- +5% Fire Resistance
DLC [ ]
Master of Gravehal [ ]
Merely the wisest and most influential warriors are called to rule upon the throne, and now you can count yourself among them, claiming your legacy as principal of Gravehal Keep.
Bonuses:
- +10% Gold
- +1 Persuasion
- +ane Mercantile
The Scion [ ]
Y'all accept claimed the powerful approving of Akara, the ancient being that has dwelled below the mysterious isle of Gallows End since the dawn of time.
Bonuses:
- +ii% XP
- +ten% Elemental Harm
The Buccaneer [ ]
By slaying the notorious pirate king Dead Kel, you lot have proven yourself cunning and resourceful, the main pirate hunter of the vast and treacherous Frostbreak Ocean.
Bonuses:
- +3% Chance to Disquisitional Hitting
- +v% Physical Resistance
- -10% Equip Requirements
Beckoned [ ]
You accustomed the claiming of a mysterious vocalisation: to comport a strange antiquity into a hostile land and realize her will by changing the grade of fate.
Bonuses:
- +10% Impairment while in Reckoning Mode
Herald Of The Gods [ ]
By raising the Hyperian, you are the weaver of Idylla's fate, and the shaper of destiny for all of the Kollossae for ages to come.
Bonuses:
- +2% Experience Bonus
- +5% Haemorrhage Damage Resistance
Trailblazer [ ]
Yous then thoroughly explored the Teeth of Naros that no inhabitant is foreign to you, no path unfamiliar, and no secret hidden
Bonuses:
- +ane to Finesse Abilities
- + 5% to Piercing Damage
Chaos Thrall [ ]
You accept embarked on a dangerous journey into the very heart of Esharra, a realm of pure magic, putting your mind, body, and soul at run a risk to master the powers of Chaos Itself.
Bonuses:
- Spawn a Chaos Damage Zone when landing a spell on a Chaos enemy
- +ten% Damage Resistance vs. Chaos enemies
- +thirty% Chaos Damage
- Ability to craft stronger Anarchy Weapons
Gallery [ ]
Beckoned Twist of Fate Card
Fearless Twist of Fate Card
Unwritten One Twist of Fate Bill of fare
Source: https://amalur.fandom.com/wiki/Twists_of_Fate

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